#ifndef __CHATCOMMAND_SIMPLEGAMEUSERS_H
#define __CHATCOMMAND_SIMPLEGAMEUSERS_H
#include "chatcommand.h"
#include "message.h"
#include "chatclient.h"

// simplegameusers(messageid,gameid)
// Returns the list of users in a game. Returns a simplegameusers message or an error message.
class chatcommand_simplegameusers:chatcommand
{
	public:
	static bool processmessage(char first_letter,message *received_message,chatclient *client);
};
#endif
